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Energy Conduit

Energy Conduit

Gear · Uncommon · Origins #98

Mind ⚡ 3

Kaarttekst

:rb_exhaust:: [Reaction] — [Add] :rb_energy_1:. (Abilities that add resources can't be reacted to.)

Regels & errata voor deze kaart

§ 429.3

429.3. Activated abilities that Add resources and have the Reaction tag can be activated during the playing or resolution of other spells and abilities, any time that those spells or abilities require resources be paid. Example: A player can add Energy and Pow…

Core Rules PDF (officieel) ↗

§ 429.5

429.5. This action is formatted as "Add [one or more resources]." e.g., "Add [2]." means "Add 2 Energy." e.g., "[E]: Add [Y]." means "Add 1 Power of the Order domain." e.g., "Add [1][G]." means "Add 1 Energy and 1 Power of the Calm domain."…

Core Rules PDF (officieel) ↗

§ 337.1.c

337.1.c. Units, Gear, and abilities that Add resources resolve immediately when Finalized and do not progress to Step 2: Execute. See rule 349. Playing Cards for more information.…

Core Rules PDF (officieel) ↗

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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