Riftbound Rules

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10 kaarten · alfabetisch

Block
Block

Spell · Calm · E2

[Hidden] (Hide now for [rune rainbow] to react with later for (0).)[Action] (Play on your turn or in showdowns.)Give a unit [Shield 3] and [Tank] this turn. (+3 [might] while it's a defender. It must be assigned combat damage first.)

Blue Sentinel
Blue Sentinel +2 versies

Unit · Mind · E4 · M4

[Shield 2] (+2 [might] while I'm a defender.)Your hold effects for holding here trigger an additional time.When I hold, [Add] [rune rainbow] at the start of your next Main Phase. (Abilities that add resources can't be reacted to.)

Fiora - Victorious
Fiora - Victorious

Champion Unit · Order · E4 · M4

While I'm [Mighty], I have [Deflect], [Ganking], and [Shield]. (I'm Mighty while I have 5+ [might].)

Jeweled Colossus
Jeweled Colossus

Unit · Mind · E5 · M5

[Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)[Shield] (+1 [might] while I'm a defender.)

Lee Sin - Ascetic
Lee Sin - Ascetic +2 versies

Champion Unit · Calm · E5 · M5

[Shield] (+1 [might] while I'm a defender.)[exhaust]: Buff me. (I get a +1 [might] buff.)I can have any number of buffs.

Leona - Determined
Leona - Determined +1 versies

Champion Unit · Order · E4 · M4

[Shield] (+1 [might] while I'm a defender.)When I attack, stun an enemy unit here. (It doesn't deal combat damage this turn.)

Stalwart Poro
Stalwart Poro +1 versies

Unit · Calm · E2 · M2

[Shield] (+1 [might] while I'm a defender.)

Sunlit Guardian
Sunlit Guardian

Unit · Calm · E3 · M3

[Shield] (+1 [might] while I'm a defender.)[Tank] (I must be assigned combat damage first.)

Taric - Protector
Taric - Protector

Champion Unit · Calm · E4 · M4

[Shield] (+1 [might] while I'm a defender.)[Tank] (I must be assigned combat damage first.)Other friendly units here have [Shield].

Volibear - Imposing
Volibear - Imposing +1 versies

Champion Unit · Body · E12 · M10

[Shield 3] (+3 [might] while I'm a defender.)[Tank] (I must be assigned combat damage first.)When an opponent moves to a battlefield other than mine, draw 1. (Bases are not battlefield.)