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Combat Experience

Combat Experience

Spell · Common · Unleashed #31

Calm ⚡ 1

Kaarttekst

[Reaction] (Play any time, even before spells and abilities resolve.)Give a unit +1 :rb_might: this turn.[Level 6][>] Give it +3 :rb_might: this turn instead. (While you have 6+ XP, get the effect.)

Regels & errata voor deze kaart

§ 710

710. Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When …

Core Rules PDF (officieel) ↗

§ 429.3

429.3. Activated abilities that Add resources and have the Reaction tag can be activated during the playing or resolution of other spells and abilities, any time that those spells or abilities require resources be paid. Example: A player can add Energy and Pow…

Core Rules PDF (officieel) ↗

§ 506.3.d

506.3.d.4. The trigger would impact combat or other game procedures. A card that reads “When you play a spell, give me +1 Might this turn.” does NOT have an immediate observable impact. It has an observable impact once it’s Might would be relevant. (Example ca…

Tournament Rules PDF (officieel) ↗

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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