Riftbound Rules
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Discipline

Discipline

Spell · Uncommon · Origins #58

Calm ⚡ 2

Kaarttekst

[Reaction] (Play any time, even before spells and abilities resolve.)Give a unit +2 :rb_might: this turn. Draw 1.

Regels & errata voor deze kaart

§ 429.3

429.3. Activated abilities that Add resources and have the Reaction tag can be activated during the playing or resolution of other spells and abilities, any time that those spells or abilities require resources be paid. Example: A player can add Energy and Pow…

Core Rules PDF (officieel) ↗

§ 359.3.c

359.3.c. Other players have an opportunity to play Reactions before the resolution of spells. See rule 327. Chains for more information.…

Core Rules PDF (officieel) ↗

§ 710

710. Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When …

Core Rules PDF (officieel) ↗

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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