Kaarten zoeken
Typ wat een kaart doet voor semantisch zoeken, of laat leeg en filter om te bladeren.
[Empower] 2 (2: Empower me. Use only if not Empowered.)When I move, you may deal 1 to a unit at a battlefield I moved to or from. If I'm [Empowered], deal 2 instead.[Empowered][>] I have +1 .
[Empower] 1 (1: Empower me. Use only if not Empowered.)[Empowered][>] I have [Assault 2]. (+2 while I'm an attacker.)[Empowered][>] When I attack, kill an enemy unit here with less Might than me.
[Empower] 2 (2: Empower me. Use only if not Empowered.)When I become [Empowered], [Predict 2]. (Look at the top 2 cards of your Main Deck. Recycle any of them and put the rest back in any order.)[Empowered][>] I have +1 .
[Empower] 5 (5: Empower me. Use only if not Empowered.)[Empowered][>] When I attack or defend, choose a unit here. Increase my Might to its Might this turn, then give me +1 this turn.
[Empower] 2 (2: Empower me. Use only if not Empowered.)1, : Ready a gear.[Empowered][>] 1, : Ready 2 gear.
[Empower] (: Empower me. Use only if not Empowered.)[Empowered][>] If a spell or ability that chooses me would stun me, give me -, or return me to hand, give me +3 instead.
[Empower] (: Empower me. Use only if not Empowered.)Disempower this, : Choose a player. They gain control of this and recall it. (Send it to their base.)At the end of your turn, kill this and deal 5 to all units you control.
When you play a card from anywhere other than your hand, empower me.[Action][>] Disempower me, : Give a unit [Assault 2] this turn. (+2 while it's an attacker.)
[Empower] — (Pay the cost: Empower this. Use only if not Empowered.)Disempower this, 1, : Play a 3 Mech unit token to your base.
This enters exhausted.: Empower another gear. (It becomes Empowered if it's not already.)
[Empower] 2 (2: Empower me. Use only if not Empowered.)[Empowered][>] I have +1 and [Ganking]. (I can move from battlefield to battlefield.)
When you banish a card you own, empower me. (I become Empowered if I'm not already.)[Action][>] Disempower me, : Discard 1, then draw 1.
When you empower something else, empower me. (I become Empowered if I'm not already.)Disempower me, , : Ready a unit.
[Empower] — Discard a spell (Pay the cost: Empower me. Use only if not Empowered.)When I become [Empowered], banish an enemy unit at a battlefield with 3 or less.
When you play me, draw 1.[Empower] 3 (3: Empower me. Use only if not Empowered.)[Empowered][>] Your spells and abilities can't be countered. If a spell or ability you control would give - to a unit it chooses, it gives an additional -1 .
When a combat that I was in ends, empower me. (I become Empowered if I'm not already.)[Empowered][>] I have +2 .
[Deflect 2] (Opponents must pay to choose me with a spell or ability.)[Empower] 8 (8: Empower me. Use only if not Empowered.)[Empowered][>] When I conquer, you score 1 point.
[Empower] — Discard 1 (Pay the cost: Empower me. Use only if not Empowered.)[Empowered][>] I have +1 .
[Empower] — (Pay the cost: Empower me. Use only if not Empowered.)Disempower this, 1, : Draw 1.
[Empower] 6 (6: Empower this. Use only if not Empowered.)Your units have +1 . If I'm [Empowered], they have +2 instead.
[Empower] costs of your units here cost 1 or less.
[Empower] 3 (3: Empower this. Use only if not Empowered.)[Action][>] : If it's your turn, move a friendly unit in a showdown to base and if I'm [Empowered], ready it.
When you empower something else, empower me. (I become Empowered if I'm not already.)Disempower me, : Give a unit at a battlefield -2 this turn.
[Deflect] (Opponents must pay to choose me with a spell or ability.)[Empower] 7 (7: Empower me. Use only if not Empowered.)[Empowered][>] I have +7 .
[Empower] 2 (2: Empower this. Use only if not Empowered.): Give a unit +2 this turn. If this is [Empowered], give that unit +4 this turn instead.
Look at the top 5 cards of your Main Deck. You may banish a unit or gear from among them and play it, reducing its Energy cost by 5. Recycle the rest. Then you may do this: Empower it. (It becomes Empowered if it's not already.)