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Kadregrin the Infernal

Kadregrin the Infernal

Unit · Epic · Origins #38

Fury Energy9 Might9 Power2

Kaarttekst

When you play me, draw 1 for each of your [Mighty] units. (A unit is Mighty while it has 5+ .)

Mechanieken

Mighty

Triggers en effecten

Triggers: when played
Effecten: draw 1 for each Mighty unit you control

Tags

DragonDemacia

Regels en errata voor deze kaart

§ 472.1.a

1. Assignment of Might is dealt with in this layer. Example: A spell reads "A unit's Might becomes 4 this turn." The unit's Might is set to 4 in this layer.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 809.1.c

1. The Power used to pay this cost may always be of any Domain. Example: A Fury spell targets an Order unit with Deflect. The Power used to pay the Deflect cost can be any Domain; it does not need to match the Domain of the spell or the target.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 710

Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When that …

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.