Riftbound Rules

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60 kaarten · alfabetisch

Acceptable Losses
Acceptable Losses

Spell · Chaos · E1

[Action] (Play on your turn or in showdowns.)Each player kills one of their gear.

Adaptatron
Adaptatron

Unit · Calm · E4 · M3

When I conquer, you may kill a gear. If you do, buff me. (If I don't have a buff, I get a +1 [might] buff.)

Ahri - Alluring
Ahri - Alluring +2 versies

Champion Unit · Calm · E5 · M4

When I hold, you score 1 point.

Ahri - Inquisitive
Ahri - Inquisitive +3 versies

Champion Unit · Mind · E3 · M3

When I attack or defend, give an enemy unit here -2 [might] this turn, to a minimum of 1 [might].

Ahri - Nine-Tailed Fox
Ahri - Nine-Tailed Fox +3 versies

Champion Legend · Calm/Mind

When an enemy unit attacks a battlefield you control, give it -1 [might] this turn, to a minimum of 1 [might].

Albus Ferros
Albus Ferros

Unit · Order · E4 · M3

When you play me, spend any number of buffs. For each buff spent, channel 1 rune exhausted.

Altar to Unity
Altar to Unity

Battlefield · Colorless

When you hold here, play a 1 [might] Recruit unit token in your base.

Anivia - Primal
Anivia - Primal

Champion Unit · Body · E7 · M8

When I attack, deal 3 to all enemy units here.

Arena Bar
Arena Bar

Gear · Body · E3

[exhaust]: Buff an exhausted friendly unit. (If it doesn't have a buff, it gets a +1 [might] buff.)

Aspirant's Climb
Aspirant's Climb +1 versies

Battlefield · Colorless

Increase the points needed to win the game by 1.

Ava Achiever
Ava Achiever

Unit · Mind · E5 · M4

When I attack, you may pay [rune mind] to play a card with [Hidden] from your hand here, ignoring its cost.

Back-Alley Bar
Back-Alley Bar

Battlefield · Colorless

When a unit moves from here, give it +1 [might] this turn.

Back to Back
Back to Back

Spell · Order · E3

[Reaction] (Play any time, even before spells and abilities resolve.)Give two friendly units each +2 [might] this turn.

Baited Hook
Baited Hook

Gear · Order · E3

(1)[rune order], [exhaust]: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may banish a unit from among them that has Might up to 1 more than the killed unit and play it, ignoring its cost. Then recycle the rest.

Bandle Tree
Bandle Tree +1 versies

Battlefield · Colorless

You may hide an additional card here.

Bilgewater Bully
Bilgewater Bully

Unit · Body · E6 · M6

While I'm buffed, I have [Ganking]. (I can move from battlefield to battlefield.)

Blastcone Fae
Blastcone Fae

Unit · Mind · E2 · M2

[Hidden] (Hide now for [rune rainbow] to react with later for (0).)When you play me, give a unit -2 [might] this turn, to a minimum of 1 [might].

Blazing Scorcher
Blazing Scorcher +1 versies

Unit · Fury · E5 · M5

[Accelerate] (You may pay (1)[rune fury] as an additional cost to have me enter ready.)

Blind Fury
Blind Fury

Spell · Fury · E4

[Action] (Play on your turn or in showdowns.)Each opponent reveals the top card of their Main Deck. Choose one and banish it, then play it, ignoring its cost. Then recycle the rest.

Blitzcrank - Impassive
Blitzcrank - Impassive +1 versies

Champion Unit · Calm · E5 · M5

[Tank] (I must be assigned combat damage first.)When you play me to a battlefield, you may move an enemy unit to here.When I hold, return me to my owner's hand.

Block
Block

Spell · Calm · E2

[Hidden] (Hide now for [rune rainbow] to react with later for (0).)[Action] (Play on your turn or in showdowns.)Give a unit [Shield 3] and [Tank] this turn. (+3 [might] while it's a defender. It must be assigned combat damage first.)

Body Rune
Body Rune +3 versies

Basic Rune · Body

Brazen Buccaneer
Brazen Buccaneer

Unit · Fury · E6 · M5

As you play me, you may discard 1 as an additional cost. If you do, reduce my cost by (2).

Brynhir Thundersong
Brynhir Thundersong

Unit · Fury · E6 · M5

When you play me, opponents can't play cards this turn.

Bullet Time
Bullet Time

Signature Spell · Body/Chaos · E1

[Action] (Play on your turn or in showdowns.)Pay any amount of [rune rainbow] to deal that much damage to all enemy units at a battlefield.

Caitlyn - Patrolling
Caitlyn - Patrolling +1 versies

Champion Unit · Calm · E3 · M3

I must be assigned combat damage last.[exhaust]: Deal damage equal to my Might to a unit at a battlefield. Use this ability only while I'm at a battlefield.

Call to Glory
Call to Glory

Spell · Order · E3

[Reaction] (Play any time, even before spells and abilities resolve.)As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost.Give a unit +3 [might] this turn.

Calm Rune
Calm Rune +3 versies

Basic Rune · Calm

Cannon Barrage
Cannon Barrage

Spell · Body · E2

[Reaction] (Play any time, even before spells and abilities resolve.)Deal 2 to all enemy units in combat.

Captain Farron
Captain Farron

Unit · Fury · E4 · M5

Other friendly units here have [Assault]. (+1 [might] while they're attackers.)

Carnivorous Snapvine
Carnivorous Snapvine

Unit · Body · E5 · M6

When you play me, choose an enemy unit at a battlefield. We deal damage equal to our Mights to each other.

Catalyst of Aeons
Catalyst of Aeons

Spell · Body · E4

Channel 2 runes exhausted. If you couldn't channel 2 runes this way, draw 1.

Cemetery Attendant
Cemetery Attendant

Unit · Chaos · E3 · M3

When you play me, return a unit from your trash to your hand.

Challenge
Challenge +1 versies

Spell · Body · E2

[Action] (Play on your turn or in showdowns.)Choose a friendly unit and an enemy unit. They deal damage equal to their Mights to each other.

Chaos Rune
Chaos Rune +3 versies

Basic Rune · Chaos

Charm
Charm

Spell · Calm · E1

Move an enemy unit.

Chemtech Enforcer
Chemtech Enforcer

Unit · Fury · E2 · M2

[Assault 2] (+2 [might] while I'm an attacker.)When you play me, discard 1.

Cithria of Cloudfield
Cithria of Cloudfield

Unit · Body · E2 · M1

When you play another unit, buff me. (If I don't have a buff, I get a +1 [might] buff.)

Cleave
Cleave

Spell · Fury · E1

[Action] (Play on your turn or in showdowns.)Give a unit [Assault 3] this turn. (+3 [might] while it's an attacker.)

Clockwork Keeper
Clockwork Keeper

Unit · Calm · E2 · M2

As you play me, you may pay [rune calm] as an additional cost. If you do, draw 1.

Commander Ledros
Commander Ledros

Unit · Order · E6 · M8

As you play me, you may kill any number of friendly units as an additional cost. Reduce my cost by [rune order] for each killed this way.[Deflect] (Opponents must pay [rune rainbow] to choose me with a spell or ability.)[Ganking] (I can move from battlefield to battlefield.)

Confront
Confront

Spell · Body · E2

[Action] (Play on your turn or in showdowns.)Units you play this turn enter ready. Draw 1.

Consult the Past
Consult the Past +1 versies

Spell · Mind · E4

[Hidden] (Hide now for [rune rainbow] to react with later for (0).)[Reaction] (Play any time, even before spells and abilities resolve.)Draw 2.

Convergent Mutation
Convergent Mutation

Spell · Mind · E2

[Reaction] (Play any time, even before spells and abilities resolve.)Choose a friendly unit. This turn, increase its Might to the Might of another friendly unit.

Crackshot Corsair
Crackshot Corsair

Unit · Body · E3 · M3

When I attack, deal 1 to an enemy unit here.

Cruel Patron
Cruel Patron

Unit · Order · E4 · M6

As an additional cost to play me, kill a friendly unit.

Cull the Weak
Cull the Weak

Spell · Order · E2

Each player kills one of their units.

Dangerous Duo
Dangerous Duo

Unit · Fury · E3 · M3

[Legion] — When you play me, give a unit +2 [might] this turn. (Get the effect if you've played another card this turn.)

Daring Poro
Daring Poro +2 versies

Unit · Order · E2 · M2

[Assault] (+1 [might] while I'm an attacker.)

Darius - Executioner
Darius - Executioner +3 versies

Champion Unit · Order · E6 · M6

[Legion] — When you play me, ready me. (Get the effect if you've played another card this turn)Other friendly units have +1 [might] here.

Darius - Hand of Noxus
Darius - Hand of Noxus +3 versies

Legend · Fury/Order

[exhaust]: [Reaction], [Legion] — [Add] (1). (Abilities that add resources can't be reacted to. Get the effect if you've played a card this turn.)

Darius - Trifarian
Darius - Trifarian +1 versies

Champion Unit · Fury · E5 · M5

When you play your second card in a turn, give me +2 [might] this turn and ready me.

Dazzling Aurora
Dazzling Aurora

Gear · Body · E9

At the end of your turn, reveal cards from the top of your Main Deck until you reveal a unit. Play it, ignoring its cost, and recycle the rest.

Deadbloom Predator
Deadbloom Predator

Unit · Body · E8 · M8

[Deflect] (Opponents must pay [rune rainbow] to choose me with a spell or ability.)You may play me to an occupied enemy battlefield.

Defy
Defy

Spell · Calm · E1

[Reaction] (Play any time, even before spells and abilities resolve.)Counter a spell that costs no more than (4) and no more than [rune rainbow].

Discipline
Discipline +1 versies

Spell · Calm · E2

[Reaction] (Play any time, even before spells and abilities resolve.)Give a unit +2 [might] this turn. Draw 1.

Disintegrate
Disintegrate

Spell · Fury · E4

[Action] (Play on your turn or in showdowns.)Deal 3 to a unit at a battlefield. If this kills it, draw 1.

Divine Judgment
Divine Judgment

Spell · Order · E7

Each player chooses 2 units, 2 gear, 2 runes, and 2 cards in their hands. Recycle the rest.

Dragon's Rage
Dragon's Rage

Signature Spell · Calm/Body · E4

Move an enemy unit. Then choose another enemy unit at its destination. They deal damage equal to their Mights to each other.

Draven - Showboat
Draven - Showboat

Champion Unit · Fury · E5 · M3

My Might is increased by your points.