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Dangerous Duo

Dangerous Duo

Unit · Uncommon · Origins #16

Fury Energy3 Might3

Kaarttekst

[Legion] — When you play me, give a unit +2 :rb_might: this turn. (Get the effect if you've played another card this turn.)

Mechanieken

Legion

Triggers en effecten

Triggers: when played
Effecten: give a unit +2 might this turn

Tags

MechBandle City

Regels en errata voor deze kaart

§ 710

710. Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When …

Lees hele sectie → · Core Rules PDF (officieel)

§ 460.2.c

460.2.c.3. Units must have lethal damage assigned to them in full before damage is assigned to a different Unit. Example: If a player has 5 damage to distribute among four 3 Might units, they may not choose to assign 2 damage to one of the units and 1 damage t…

Lees hele sectie → · Core Rules PDF (officieel)

§ 506.3.d

506.3.d.4. The trigger would impact combat or other game procedures. A card that reads “When you play a spell, give me +1 Might this turn.” does NOT have an immediate observable impact. It has an observable impact once it’s Might would be relevant. (Example ca…

Lees hele sectie → · Tournament Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

Gem Jammer Gem Jammer 79% Fury zelfde type
Frigid Jewel Frigid Jewel 77%
Ember Monk Ember Monk 77% zelfde type
Scrapyard Champion Scrapyard Champion 77% Legion Fury zelfde type
Cleave Cleave 77% Fury
Gust Monk Gust Monk 76% zelfde type
Ferrous Forerunner Ferrous Forerunner 75% Fury zelfde type
Blastcone Fae Blastcone Fae 75% zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.