Riftbound Rules
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First Mate

First Mate

Unit · Common · Origins #132

Body Energy3 Might3

Kaarttekst

When you play me, ready another unit.

Triggers en effecten

Triggers: when played
Effecten: ready another unit

Tags

PirateBilgewater

Regels en errata voor deze kaart

§ 460.2.c

460.2.c.3. Units must have lethal damage assigned to them in full before damage is assigned to a different Unit. Example: If a player has 5 damage to distribute among four 3 Might units, they may not choose to assign 2 damage to one of the units and 1 damage t…

Lees hele sectie → · Core Rules PDF (officieel)

§ 383.4.a

383.4.a.1. These are commonly structured as “When you play me…” for Units and “When you play this…” for Gear.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 710

710. Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When …

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

Crackshot Corsair Crackshot Corsair 80% Body zelfde type
Riptide Rex Riptide Rex 79% zelfde type
Sneaky Deckhand Sneaky Deckhand 79% zelfde type
Shipyard Skulker Shipyard Skulker 79% zelfde type
Buhru Captain Buhru Captain 78% Body zelfde type
Pit Rookie Pit Rookie 78% Body zelfde type
Chakram Dancer Chakram Dancer 78% zelfde type
Maddened Marauder Maddened Marauder 77% zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.