Riftbound Rules
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Mobilize

Mobilize

Spell · Common · Origins #134

Body Energy2

Kaarttekst

Channel 1 rune exhausted. If you can't, draw 1.

Mechanieken

Channel

Triggers en effecten

Effecten: channel 1 rune exhausted · draw 1 if cannot channel

Regels en errata voor deze kaart

§ 430.4

430.4. This action is formatted as "Channel X rune(s)," optionally followed by conditions or stipulations. e.g., "Channel 1 rune." e.g., "When you play me, channel 1 rune exhausted." e.g., "Channel 2 runes exhausted. If you couldn't channel 2 runes this way, d…

Lees hele sectie → · Core Rules PDF (officieel)

§ 430.2

430.2. The Game Effect that instructs a player to channel 1 or more runes may specify the conditions or circumstances under which those runes enter the board. Example: A spell reads "Channel 1 rune exhausted." As that spell resolves, its controller puts the to…

Lees hele sectie → · Core Rules PDF (officieel)

§ 315.4.d

315.4.d. 1. Each player's Rune Pool empties. Any unspent Energy and Power are lost. See rule 164. Rune Pools for more information.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

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Treasure Trove Treasure Trove 77%
Startipped Peak Startipped Peak 77%
The Papertree The Papertree 74%
Confront Confront 73% Body zelfde type
Sacrifice Sacrifice 73% zelfde type
Volibear - Relentless Storm Volibear - Relentless Storm 73% Body
Retreat Retreat 72% zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.