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Rell, Magnetic

Rell, Magnetic

Unit · Rare · Spiritforged #24

Fury Energy4 Might4

Kaarttekst

[Tank] (I must be assigned combat damage first.) When I attack, you may play an Equipment with Energy cost no more than 2, ignoring its cost, and attach it to me.

Tags

RellNoxus

Regels en errata voor deze kaart

§ 809.1.c

1. The Power used to pay this cost may always be of any Domain. Example: A Fury spell targets an Order unit with Deflect. The Power used to pay the Deflect cost can be any Domain; it does not need to match the Domain of the spell or the target.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 460.2.c

3. Units must have lethal damage assigned to them in full before damage is assigned to a different Unit. Example: If a player has 5 damage to distribute among four 3 Might units, they may not choose to assign 2 damage to one of the units and 1 damage to each o…

Lees hele sectie → · Core Rules PDF (officieel)

§ 460.2.c

6. If multiple Units have abilities or effects that require a player to assign them damage with the same priority, that player may assign damage to those units in any order. Example: A player is assigning damage to the following units: two units with Tank ("I …

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.