Riftbound Rules
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Jax - Unmatched

Jax - Unmatched

Champion Unit · Rare · Spiritforged #54

Calm Energy5 Might5 Power1

Kaarttekst

[Deflect] (Opponents must pay to choose me with a spell or ability.)Each Equipment in your hand has [Quick-Draw]. (It gains [Reaction]. When you play it, attach it to a unit you control.)

Tags

JaxIcathia

Andere versies (1 — alt-art, showcase of herdruk; zelfde kaart in het spel)

Regels en errata voor deze kaart

§ 103.2.a

103.2.a.2. Must be a champion unit with a champion tag that matches the tag on your Champion Legend. Example: Loose Cannon has the tag Jinx. Therefore, a player could choose Jinx, Rebel or Jinx, Demolitionist as their Chosen Champion, because they also have th…

Lees hele sectie → · Core Rules PDF (officieel)

§ 103.2.a

103.2.a.3. A player’s Chosen Champion is both the specific card chosen for this slot during Deck Building and also any Champion Unit with the same name as the specific card selected for this specific slot during the course of play. Example: A player chose Jinx, R…

Lees hele sectie → · Core Rules PDF (officieel)

§ 131.4

131.4. Effects that need to determine a card’s cost for any purpose always use its printed cost, even if that cost is altered or ignored as the card is played. Example: Sky Splitter is a spell that costs 8 Energy and says in part “This spell's Energy cost is r…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

Jax - Unrelenting Jax - Unrelenting 90% zelfde type
Counter Strike Counter Strike 76% Calm
Vex - Apathetic Vex - Apathetic 75% zelfde type
Riven, Shattered Riven, Shattered 74% Calm zelfde type
Jinx - Rebel Jinx - Rebel 74% zelfde type
Jhin - Murderous Artist Jhin - Murderous Artist 74% zelfde type
Draven - Audacious Draven - Audacious 73% zelfde type
Qiyana - Victorious Qiyana - Victorious 73% zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.