Riftbound Rules
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Monch

Monch

Unit · Common · Unleashed #35

Calm Energy6 Might6

Kaarttekst

If an opponent controls a stunned unit, I cost :rb_energy_2: less and enter ready.

Tags

Bandle City

Regels en errata voor deze kaart

§ 710

710. Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When …

Lees hele sectie → · Core Rules PDF (officieel)

§ 423.1.a

423.1.a.1. A Stunned Unit can not be Stunned again. Example: Eclipse Herald has the ability "When you stun an enemy unit, ready me and give me +1 [M] this turn." Its controller plays a spell that reads "Stun a unit." They may choose a unit that's already stunn…

Lees hele sectie → · Core Rules PDF (officieel)

§ 708

708. A Unit "is Mighty" as long as its Might is 5 or greater.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

Breakneck Mech Breakneck Mech 74% zelfde type
Gust Monk Gust Monk 73% zelfde type
Needlessly Large Yordle Needlessly Large Yordle 73% Calm zelfde type
Tasty Faefolk Tasty Faefolk 73% Calm zelfde type
Ember Monk Ember Monk 72% zelfde type
Gem Jammer Gem Jammer 72% zelfde type
Allay, Eager Admirer Allay, Eager Admirer 72% Calm zelfde type
Blastcone Fae Blastcone Fae 72% zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.