Riftbound Rules
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Diana - Lunari

Diana - Lunari

Champion Unit · Rare · Unleashed #79

Mind Energy3 Might3

Kaarttekst

When a showdown begins here, you may pay :rb_energy_1:. If you do, [Predict], then reveal the top card of your Main Deck. If it's a spell, draw it. (To Predict, look at the top card of your Main Deck. You may recycle it.)

Tags

DianaMount Targon

Regels en errata voor deze kaart

§ 131.1

131.1. Main Deck cards have a Cost, listed in the upper left corner of the front face of the card. See rule 164. Rune Pools for more information.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 357.1.a

357.1.a. During this step, the card's controller can use activated abilities with the Reaction tag that Add resources to add Energy and Power to pay the card's costs. See rule 164. Rune Pools and rule 429. Add for more information.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 131.4

131.4. Effects that need to determine a card’s cost for any purpose always use its printed cost, even if that cost is altered or ignored as the card is played. Example: Sky Splitter is a spell that costs 8 Energy and says in part “This spell's Energy cost is r…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

Diana - Lunari (Alternate Art) Diana - Lunari (Alternate Art) 97% Mind zelfde type
Diana - No Longer Human (Alternate Art) Diana - No Longer Human (Alternate Art) 76% zelfde type
Eclipse Eclipse 75% Mind
Diana - No Longer Human Diana - No Longer Human 75% zelfde type
Apprentice Mage Apprentice Mage 74% Mind zelfde type
Fate Weaver Fate Weaver 73% Mind zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.