Riftbound Rules
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Solari Shieldbearer

Solari Shieldbearer

Unit · Common · Origins #51

Calm Energy3 Might2

Kaarttekst

When you play me, stun a unit. (It doesn't deal combat damage this turn.)

Triggers en effecten

Triggers: when played
Effecten: stun a unit

Tags

Mount Targon

Regels en errata voor deze kaart

§ 423.1.a

423.1.a.1. A Stunned Unit can not be Stunned again. Example: Eclipse Herald has the ability "When you stun an enemy unit, ready me and give me +1 [M] this turn." Its controller plays a spell that reads "Stun a unit." They may choose a unit that's already stunn…

Lees hele sectie → · Core Rules PDF (officieel)

§ 432.1.a

432.1.a. This creates an effect that modulates that attribute by that specific amount for the duration specified by the Game Effect that instructed the player to perform this action. Example: A unit with 3 base Might and Shield 2 is in combat as a Defender. Sinc…

Lees hele sectie → · Core Rules PDF (officieel)

§ 814.2

814.2. If a Unit has Shield, or has been granted Shield, and is granted Shield by an additional source, the Shield Value of all granted Shield keywords is summed. Example: Stalwart Poro has Shield. It is chosen as the target of Block, which says "Give a unit […

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

Solari Chief Solari Chief 82% zelfde type
Whiteflame Protector Whiteflame Protector 76% Calm zelfde type
Eclipse Herald Eclipse Herald 75% Calm zelfde type
Taric - Protector Taric - Protector 74% Calm zelfde type
Stellacorn Herder Stellacorn Herder 73% Calm zelfde type
Solari Shrine Solari Shrine 73% Calm
Sunlit Guardian Sunlit Guardian 71% Calm zelfde type
Block Block 71% Calm

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.