Riftbound Rules
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Falling Comet

Falling Comet

Spell · Common · Origins #85

Mind Energy5

Kaarttekst

[Action] (Play on your turn or in showdowns.)Deal 6 to a unit at a battlefield.

Mechanieken

Action

Triggers en effecten

Effecten: deal 6 to a unit at a battlefield

Regels en errata voor deze kaart

§ 710

710. Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When …

Lees hele sectie → · Core Rules PDF (officieel)

§ 460.2.c

460.2.c. Starting with the Attacker, each player assigns an amount of damage equal to their summed Might among the other's Units.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 460.2.c

460.2.c.3. Units must have lethal damage assigned to them in full before damage is assigned to a different Unit. Example: If a player has 5 damage to distribute among four 3 Might units, they may not choose to assign 2 damage to one of the units and 1 damage t…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

Falling Star Falling Star 82% zelfde type
Crescent Strike Crescent Strike 80% Mind zelfde type
Unchecked Power Unchecked Power 77% Mind zelfde type
Singularity Singularity 77% Mind zelfde type
Incinerate Incinerate 77% zelfde type
Firestorm Firestorm 77% zelfde type
Blast of Power Blast of Power 76% zelfde type
Disintegrate Disintegrate 76% Action zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.