Regels en errata voor deze kaart
§ 710
710. Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When …
§ 460.2.c
460.2.c. Starting with the Attacker, each player assigns an amount of damage equal to their summed Might among the other's Units.…
§ 460.2.c
460.2.c.3. Units must have lethal damage assigned to them in full before damage is assigned to a different Unit. Example: If a player has 5 damage to distribute among four 3 Might units, they may not choose to assign 2 damage to one of the units and 1 damage t…
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