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Ezreal - Dashing

Ezreal - Dashing

Champion Unit · Rare · Spiritforged #82

Mind Energy4 Might3 Power1

Kaarttekst

When I attack or defend, deal damage equal to my Might to an enemy unit here.I don't deal combat damage.:rb_rune_mind:: [Action] — Move me to your base.

Tags

EzrealPiltover

Regels en errata voor deze kaart

§ 710

710. Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When …

Lees hele sectie → · Core Rules PDF (officieel)

§ 460.2.c

460.2.c.3. Units must have lethal damage assigned to them in full before damage is assigned to a different Unit. Example: If a player has 5 damage to distribute among four 3 Might units, they may not choose to assign 2 damage to one of the units and 1 damage t…

Lees hele sectie → · Core Rules PDF (officieel)

§ 460.2.c

460.2.c. Starting with the Attacker, each player assigns an amount of damage equal to their summed Might among the other's Units.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Ezreal - Prodigy Ezreal - Prodigy 77% zelfde type
Ezreal - Prodigy (Alternate Art) Ezreal - Prodigy (Alternate Art) 75% zelfde type
Ahri - Inquisitive (Signature) Ahri - Inquisitive (Signature) 74% Mind zelfde type
Ahri - Inquisitive Ahri - Inquisitive 73% Mind zelfde type
Malzahar - Fanatic Malzahar - Fanatic 73% Mind zelfde type
Caitlyn - Patrolling Caitlyn - Patrolling 73% zelfde type
Caitlyn - Patrolling Caitlyn - Patrolling 73% zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.