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Malzahar - Fanatic

Malzahar - Fanatic

Champion Unit · Rare · Origins #113

Mind Energy4 Might3

Kaarttekst

Kill a friendly unit or gear, :rb_exhaust:: [Action] — [Add] :rb_rune_rainbow::rb_rune_rainbow:. (Use on your turn or in showdowns. Abilities that add resources can't be reacted to.)

Mechanieken

ActionAdd

Triggers en effecten

Effecten: add 2 rainbow runes

Tags

MalzaharThe Void

Regels en errata voor deze kaart

§ 359.3.e

359.3.e.12. If the spell checks information about a target that is no longer legal or a card or permanent whose location, zone, or status has changed such that that information is no longer available, that check returns "null" and all calculations based on it …

Lees hele sectie → · Core Rules PDF (officieel)

§ 710

710. Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When …

Lees hele sectie → · Core Rules PDF (officieel)

§ 472.2.b

472.2.b. Effects for this layer can be identified by the phrase "become(s)," "give," "lose(s)," "have," "has," "is," or "are" in the text. Example: A permanent has the ability "Other friendly units have [Vision]." Other friendly units gain the Vision keyword in…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.