Seal of Focus (Overnumbered)
Calm Energy0 Power1
Kaarttekst
:rb_exhaust:: [Reaction] — [Add] :rb_rune_calm:. (Abilities that add resources can't be reacted to.)
Regels en errata voor deze kaart
429.5. This action is formatted as "Add [one or more resources]." e.g., "Add [2]." means "Add 2 Energy." e.g., "[E]: Add [Y]." means "Add 1 Power of the Order domain." e.g., "Add [1][G]." means "Add 1 Energy and 1 Power of the Calm domain."…
313.1.a. The player with Focus must obey any additional restrictions on which Discretionary Actions may be performed. Example: A player with Focus may not play spells or activate abilities that don't have the Action or Reaction keywords.…
337.1.c. Units, Gear, and abilities that Add resources resolve immediately when Finalized and do not progress to Step 2: Execute. See rule 349. Playing Cards for more information.…
Vergelijkbare kaarten Bekijk in graph →
Seal of Focus 97% Calm zelfde type
Seal of Insight (Overnumbered) 91% zelfde type
Seal of Strength (Overnumbered) 91% zelfde type
Seal of Rage (Overnumbered) 90% zelfde type
Seal of Unity (Overnumbered) 89% zelfde type
Seal of Strength 89% zelfde type
Seal of Insight 88% zelfde type
Seal of Discord (Overnumbered) 87% zelfde type