Blue Sentinel
Mind Energy4 Might4 Power1
Kaarttekst
[Shield 2] (+2 while I'm a defender.) Your hold effects for holding here trigger an additional time. When I hold, [Add] at the start of your next Main Phase. (Abilities that add resources can't be reacted to.)
Mechanieken
Triggers en effecten
Tags
Mount Targon
Andere versies
Regels en errata voor deze kaart
2.a. The Hold Abilities of Units are put on the Chain as Pending Items after the Unit these effects correspond to are present at a Battlefield when a player maintains control of it and Gains 1 Victory Point during their Beginning Phase from Holding.…
Hold Effects are Triggered Abilities with a Condition of a Unit being present at a Battlefield during the Beginning phase when a player scores Victory Points from Holding.…
This action is formatted as "Add [one or more resources]." e.g., "Add [2]." means "Add 2 Energy." e.g., "[E]: Add [Y]." means "Add 1 Power of the Order domain." e.g., "Add [1][G]." means "Add 1 Energy and 1 Power of the Calm domain."…
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