Riftbound Rules
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Party Favors

Party Favors

Spell · Rare · Origins #71

Calm Energy3

Kaarttekst

Each other player chooses Cards or Runes. For each player that chooses Cards, you and that player each draw 1. For each player that chooses Runes, you and that player each channel 1 rune exhausted.

Triggers en effecten

Effecten: each other player chooses Cards or Runes · draw 1 for each player choosing Cards (you and that player each) · channel 1 rune exhausted for each player choosing Runes (you and that player each)

Regels en errata voor deze kaart

§ 509.4.d

1. A player exhausts two Calm runes. Before taking a new game action, the player decides they do not want to exhaust them, and readies them.…

Lees hele sectie → · Tournament Rules PDF (officieel)

§ 165.1

When a card adds Energy or Power, it is added to the controlling player's Rune Pool.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 430.4

This action is formatted as "Channel X rune(s)," optionally followed by conditions or stipulations. e.g., "Channel 1 rune." e.g., "When you play me, channel 1 rune exhausted." e.g., "Channel 2 runes exhausted. If you couldn't channel 2 runes this way, draw 1."…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Lunar Boon Lunar Boon 72% zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.