Riftbound Rules
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Find Your Center

Find Your Center

Spell · Common · Origins #47

Calm Energy3

Kaarttekst

[Action] (Play on your turn or in showdowns.)If an opponent's score is within 3 points of the Victory Score, this costs (2) less.Draw 1 and channel 1 rune exhausted.

Mechanieken

Action

Triggers en effecten

Effecten: reduce cost by 2 if opponent score within 3 of Victory Score · draw 1 · channel 1 rune exhausted

Regels en errata voor deze kaart

§ 337.1.c

337.1.c.1.a. If this occurs during a Showdown, the next player in turn order gains Focus.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 509.4.d

509.4.d.1. A player exhausts two Calm runes. Before taking a new game action, the player decides they do not want to exhaust them, and readies them.…

Lees hele sectie → · Tournament Rules PDF (officieel)

§ 467

467. When a cleanup occurs and a player has accrued Points greater than or equal to the Victory Score for their Mode of Play, and if they have more points than any opponent, they Win the Game.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

Party Favors Party Favors 78% Calm zelfde type
Back Off Back Off 75% Calm zelfde type
Concentrate Concentrate 75% zelfde type
Block Block 75% Action Calm zelfde type
Get Excited! Get Excited! 75% Action zelfde type
Meditation Meditation 75% Calm zelfde type
Here to Help Here to Help 75% zelfde type
Discipline Discipline 75% Calm zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.