Riftbound Rules
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Frigid Touch

Frigid Touch

Spell · Common · Spiritforged #66

Mind Energy2

Kaarttekst

[Reaction] (Play any time, even before spells and abilities resolve.)[Repeat] :rb_energy_2: (You may pay the additional cost to repeat this spell's effect.)Give a unit -2 :rb_might: this turn.

Regels en errata voor deze kaart

§ 429.3

429.3. Activated abilities that Add resources and have the Reaction tag can be activated during the playing or resolution of other spells and abilities, any time that those spells or abilities require resources be paid. Example: A player can add Energy and Pow…

Lees hele sectie → · Core Rules PDF (officieel)

§ 357.1.a

357.1.a. During this step, the card's controller can use activated abilities with the Reaction tag that Add resources to add Energy and Power to pay the card's costs. See rule 164. Rune Pools and rule 429. Add for more information.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 356.4.c

356.4.c. Discounts that only apply to a component of the cost will be applied when that component is added to the cost of the spell and before any other discounts. Example: Ezreal, Prodigy reads “optional additional costs you pay cost [1] or [A] less.” When pl…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

Feral Strength Feral Strength 83% zelfde type
Bonds of Strength Bonds of Strength 83% zelfde type
Frigid Jewel Frigid Jewel 81% Mind
Downstage Dramatics Downstage Dramatics 80% Mind zelfde type
Discipline Discipline 80% zelfde type
Mesmerize Mesmerize 80% Mind zelfde type
Meditation Meditation 80% zelfde type
Hard Bargain Hard Bargain 80% zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.