Riftbound Rules
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Viktor, Innovator

Viktor, Innovator

Champion Unit · Rare · Vendetta #176

Mind Energy4 Might3 Power1

Kaarttekst

When you play a card on an opponent's turn, play a 1 [might] Recruit unit token to your base.

Tags

Viktor

Regels en errata voor deze kaart

§ 383.2.c

383.2.c.2. A Game Object will not be able to successfully be able to evaluate its Trigger Condition, however, if it leaves the zone that its Trigger is active from at the same time that its Trigger is satisfied. Example: Viktor, Leader says “When another non-Re…

Lees hele sectie → · Core Rules PDF (officieel)

§ 710

710. Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When …

Lees hele sectie → · Core Rules PDF (officieel)

§ 383.4.c

383.4.c.2.a. The Conquer Abilities of Units are put on the Chain as Pending Items after the Unit(s) these effects correspond to are present at a Battlefield when a player gains control of it and gains 1 Victory Point from Conquering.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

Viktor - Innovator Viktor - Innovator 97% Mind zelfde type
Viktor - Leader Viktor - Leader 85% zelfde type
Viktor - Herald of the Arcane Viktor - Herald of the Arcane 82% Mind
Recruit the Vanguard Recruit the Vanguard 75%
Vanguard Armory Vanguard Armory 74%
Vanguard Captain Vanguard Captain 74% zelfde type
Vi, Destructive Vi, Destructive 74% zelfde type
Siphon Power Siphon Power 73% Mind

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.