Riftbound Rules
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Thwonk!

Thwonk!

Spell · Common · Spiritforged #40

Calm Energy2

Kaarttekst

[Action] (Play on your turn or in showdowns.)[Repeat] :rb_energy_2: (You may pay the additional cost to repeat this spell's effect.)Stun an attacking unit. (It doesn't deal combat damage this turn.)

Regels en errata voor deze kaart

§ 429.5

429.5. This action is formatted as "Add [one or more resources]." e.g., "Add [2]." means "Add 2 Energy." e.g., "[E]: Add [Y]." means "Add 1 Power of the Order domain." e.g., "Add [1][G]." means "Add 1 Energy and 1 Power of the Calm domain."…

Lees hele sectie → · Core Rules PDF (officieel)

§ 820.1.d

820.1.d.1. When the additional cost is paid, the effect of the spell, upon resolution, will be performed an additional time. Example: Desert’s Call is a spell with [Repeat] [2] and “Play a 2 [S] Sand Soldier unit token.” If its controller pays its Repeat cost …

Lees hele sectie → · Core Rules PDF (officieel)

§ 806.1.c

806.1.c.2. On Rune, Legend, or Permanent Abilities: "This can be activated during showdowns on any player's turn."…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

Rune Prison Rune Prison 85% Calm zelfde type
Feral Strength Feral Strength 82% Calm zelfde type
Block Block 82% Calm zelfde type
Last Stand Last Stand 80% Calm zelfde type
Desert's Call Desert's Call 80% Calm zelfde type
Discipline Discipline 80% Calm zelfde type
Discipline Discipline 80% Calm zelfde type
Bonds of Strength Bonds of Strength 80% zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.