Riftbound Rules
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Vi - Piltover Enforcer (Signature)

Vi - Piltover Enforcer (Signature)

Legend · Rare · Unleashed #229

FuryOrder

Kaarttekst

When you conquer, if you assigned 3 or more excess damage, you may exhaust me to ready a unit.

Tags

Vi

Regels en errata voor deze kaart

§ 460.2.c

460.2.c.3. Units must have lethal damage assigned to them in full before damage is assigned to a different Unit. Example: If a player has 5 damage to distribute among four 3 Might units, they may not choose to assign 2 damage to one of the units and 1 damage t…

Lees hele sectie → · Core Rules PDF (officieel)

§ 506.3.d

506.3.d.6. A trigger would cause a game object to be exhausted or readied. (Example card: Miss Fortune, Captain)…

Lees hele sectie → · Tournament Rules PDF (officieel)

§ 460.2.c

460.2.c.7. If a Unit has one or more Abilities or effects applying to it that demand it be assigned damage in a specific way that is exclusionary, then the assigning player chooses only one of those abilities to apply when assigning damage. Example: Caitlyn, Pa…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

Vi - Piltover Enforcer Vi - Piltover Enforcer 99% FuryOrder zelfde type
Vi - Piltover Enforcer (Overnumbered) Vi - Piltover Enforcer (Overnumbered) 98% FuryOrder zelfde type
Vi - Destructive Vi - Destructive 78% Fury
Vi - Peacekeeper (Alternate Art) Vi - Peacekeeper (Alternate Art) 76% Order
Vi - Peacekeeper Vi - Peacekeeper 75% Order
Corrupt Enforcer Corrupt Enforcer 74%
Volibear - Relentless Storm (Signature) Volibear - Relentless Storm (Signature) 73% Fury zelfde type
Vi, Destructive Vi, Destructive 72% Fury

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.