Regels en errata voor deze kaart
§ 709
709. A Unit "becomes Mighty" at the moment its Might changes from being less than 5 to being 5 or greater. Example: A Unit with Might 4 that gets +1 [M] becomes Mighty. Example: A Unit with Might 5 that gets +1 [M] does not become Mighty, because it was alread…
§ 708
708. A Unit "is Mighty" as long as its Might is 5 or greater.…
§ 707
707. Mighty is a description that applies to some units. Other game effects can check whether a unit is Mighty.…
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